Explains vector-based programming using the X86, PowerPC, and MIPS processors and discusses how to write programs for both video games and scientific applications.*2 Appendix C: References Macintosh AltiVec Forum: http://forum.altivec.org Apple Macintosh Developers program: ... PDF EE Core Instruction Set Manual COREUM_E.PDF EE Core Usera#39;s ... PDF VU Usera#39;s Manual Playstation 2 Developer Network (Linux Community): http://play- station2-linux.com/ Sony PlayStation2: - - - - -
Title | : | Vector Game Math Processors |
Author | : | James C. Leiterman |
Publisher | : | Republic of Texas Press - 2002-11-01 |
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